Expressed more simply, our challenges generally come down to: there are many ways to die, but only one way to escape. Our challenges vary throughout the game but are all built around the general themes of survival and progress towards a promised salvation. In building the ship, we’ve been inspired by art deco, art nouveau and steampunk, since visuals for us is as important as the experience itself. As always, we aim for a peculiar art style which is STC’s trademark. We want to tell you stories, and this time we’re going to tell you about a man who dared to defy the Sun, between horror and survival. Also announced today is a limited collector’s edition, which can be pre-ordered on the Wired Productions Store here. “After the first three games, we came back bigger and stronger than ever. The teslapunk adventure horror title Close to the Sun will arrive for Switch on October 29, publisher Wired Productions and developer Storm in a Teacup have revealed. Close to the Sun ’s setup is simple enough. That is to say, what if Nikola Tesla’s most farfetched, fantastical plans became a reality 51.9 gigabytes of installation later, it’s time to bear witness to the magnificent highs and macabre lows of Mr. “This project is crucial for Storm in a Teacup,” said studio founder and creative director Carlo Ivo Alimo Bianchi. Storm in a Teacup’s Close to the Sun is a what if horror adventure game. ![]() ![]() ![]() You’re Rose, a young journalist looking for your sister and, as you approach this enormous and glorious complex for the first time, you quickly realize that something there has gone horribly wrong…
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